Highest Suit Poker Order
On the Ordering of Playing Card Suits
(or, why “CHaSeD” is bad for you)
Each individual playing card is identified by the unique combination of a value and a suit. The values are numeric in nature (if we assign 11, 12, and 13 to the Jack, Queen, and King, respectively); as such, we can order them easily, exploit their odd-even nature, use them in mathematical operations, etc. The methods underlying many effects are based on this numeric property of the values.
- There are 52 cards in a deck, divided into four suits of 13 ranks each. The suits are all of equal value - no suit is higher than any other suit. In Poker, the Ace is the highest card and the 2 card (Deuce) is the lowest. However, the Ace can also be used as a low card, with the value of 1.
- As shown in the poker hand rankings chart, the order of poker rankings (from the highest to the lowest) is: Royal Flush, Straight Flush. What is the highest suit in poker?
- A list of poker hands ranked in order from the highest to the lowest is shown in the following table, along with a description and example of each hand. Use the table to answer the question.
- As shown in the poker hand rankings chart, the order of poker rankings (from the highest to the lowest) is: Royal Flush, Straight Flush. What is the highest suit in poker?
In poker, a flush is made when holding 5 cards all of the same suit. If the cards are also in consecutive rank order, this is referred to instead as a “straight flush”. Question 2: Which flush wins in poker? Assuming two players both have a flush, the winner is determined by the player with the highest ranked flush card (Aces are high).
It’s equally useful to assign such characteristics to the suits. Many people order the suits simply by memorizing an arbitrary sequence (usually one that alternates the colours): thus we have such mnemonics as CHaSeD, SHoCkeD, DuCHeSs, CoDfiSH, and HiS DeCk.
Poker Highest Cards
The drawback of this approach is that it simply yields an order, and fails to assign useful numeric meanings to the individual suits. Should we need the third value in a numerical sequence, we instantly know that it is a three, but when we try to do this with suits, we introduce extraneous thinking (“Let’s see, I’m using the CHaSeD order, so the third one is a Club … Heart … Spade!”). Similarly, if we wish to make use of a suit’s value for some computational purpose, we are left with questions like “What is the value of a Heart?”
An obvious analogy here is the Latin alphabet. While most people know the sequence (ABCDEFG …), and thus can quickly determine which character follows “M”, few know the numerical values of the letters (their positions), and can instantly name the 17th letter, or know at which position “R” falls.
All of this is far from ideal. For playing cards, though, the problem is easily resolved, by exploiting the natural numerical order suggested by the standard French suits, indicated by the points or lobes in their shapes, as depicted here:
This particular ordering (which corresponds to the SHoCkeD mnemonic, though that’s a less useful way to recall it) has additional memorable significance. Spades are widely considered the #1 suit (hence the decorative Ace of Spades). The major suits (cf., Contract Bridge) are together, and precede the minor suits. The even suits are red, and the odd suits are black: black being the “odd” colour makes sense, as black isn’t really a colour (it’s the absence of colour). Further, the black symbols themselves are somewhat odd, enjoying limited recognition by non-card-players; the Heart and Diamond, on the other hand, are basic, universally recognized shapes.
Consequently, this is my personal choice — and strong recommendation — for the most effective playing card suit order. The concept dates back at least to the J. Russell Duck (aka “Rusduck”) publication of “Spades Hearts Clubs Diamonds” in Phoenix magazine (Issue #255, May 1952), pg. 1020. Once the most prevalent ordering used by European magicians, it has of late been supplanted by the much inferior CHaSeD sequence (a victory of imitation over imagination, with a consequent loss of functionality). But once you adopt and internalize it, you will often be reminded of its advantages, and immediately and forever know that the third suit is a Club.
… Doug Dyment
High card by suit and low card by suit refer to assigning relative values to playing cards of equal rank based on their suit. When suit ranking is applied, the most common conventions are:
- Alphabetical order: clubs (lowest), followed by diamonds, hearts, and spades (highest). This ranking is used in the game of bridge.
- Alternating colors: diamonds (lowest), followed by clubs, hearts, and spades (highest). Similar to alphabetical ranking in that the two highest rankings are occupied by the same two suits (hearts and spades) in the same relative position to one another, but differing in the two lowest rankings, which while occupied by the same two suits (clubs and diamonds) have their relative position to one another swapped. This ranking is sometimes used in the Chinese card game Big Two or Choh Dai Di.
- Some Russian card games like Preference, 1000 etc. use the following order: spades (lowest), clubs, diamonds and hearts (highest). The Australian card game 500 also uses this ordering.
- Some German card games (for example Skat) use the following order: diamonds (lowest), hearts, spades and clubs (highest).
Poker Suit Ranking
Poker[edit]
Most poker games do not rank suits; the ace of clubs is just as good as the ace of spades. However, small issues (such as deciding who deals first) are sometimes resolved by dealing one card to each player. If two players draw cards of the same rank, one way to break the tie is to use an arbitrary hierarchy of suits. The order of suit rank differs by location; for example, the ranking most commonly used in the United States is not the one typically used in Italy.
Cards are always compared by rank first, and only then by suit. For example, using the 'reverse alphabetical order' ranking, the ace of clubs ranks higher than any king, but lower than the ace of diamonds. High card by suit is used to break ties between poker hands as a regional variance,[1] but more commonly is used in the following situations, as well as various others, based upon the circumstances of the particular game:
- Randomly selecting a player or players.
- To randomly select a player to deal, to choose the game, to move to another table, or for other reasons, deal each player one card and the player with high card by suit is selected. Multiple players can be selected this way.
- Assigning the bring-in.
- In games such as Seven-card stud, where the player with the lowest-ranking face-up card is required to open the first betting round for a minimal amount, ties can be broken by suit. In such low stud games as razz, the player with the highest-ranking upcard must post the fractional bet.
- Awarding odd chips in a split pot.

- In High-low split games, or when two players' hands tie, the pot must be split evenly between them. When there is an odd amount of money in the pot that can't be split evenly, the odd low-denomination chip can be given to the player whose hand contains the high card by suit. (This solution is not necessary in games with blinds, in which case the odd chip between high and low is awarded to the high hand, and the odd chip between a split high or split low is awarded to the first player following the dealer button.)
Highest Suit In Poker
- Breaking ties in a chip race
- During poker tournaments, a chip race is used to 'color up' large numbers of smaller-denomination chips, and a modified deal is used to assign leftover chips. Ties in the deal are broken by suit.
Contract bridge[edit]
In bridge, suit rank during the bidding phase of the game is by ascending alphabetical order.
During the play of the cards, the trump suit is superior to all other suits and the other suits are of equal rank to each other. If there is no trump suit, all suits are of equal rank.
Poker Order Of Hands
References[edit]
- ^'Rules of Card Games: Poker Hand Ranking'. www.pagat.com. Archived from the original on 28 May 2010. Retrieved 24 April 2018.